Guggenheim Bilbao
This project proposes the mobile medium as a further communication channel between the museum and its visitors and friends. It includes several actions:
- The Development of a multimedia interactive application for mobile phones which informs of the features and origin, of the museum as well as its main activities. The application itself can be downloaded from the museum’s website and also, from a bluetooth transmitter located at the hall entrance of the museum. The application covers about 350 mobile phone handsets.

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- A WAP page adapted to the different mobile phone handsets which includes, updated information regarding the museum and its activities as well as its main programme.
- An implemented SMS alert system which broadcasts the different activities the museum has to offer specifically designed for the museum’s friends. An SMS alert system for journalists directed from the Museum’s Communicationdepartment. download pdf

Repsol-YPF
This project was developed for the Catalunya Grand Prix and the Barcelona Motor Exhibition 2007. It was divided into the folowing parts:
- A Multimedia Interactive application which included information about the Montmelo circuit, the Repsol motorcycle drivers, and the activities carried out at the Repsol-YPF stand during the 2007 Motor Exhibition. The application itself supported over 350 mobile phone handsets.
- Mobile Multimedia content such as logos, animations and mp3

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- The contents can be downloaded following a Wap push SMS system which gives access to a WAP site (www.animatu.com/repsol).We also used our location based services at the event, and Bluetooth transmitters were placed at the Motor Exhibition so contents could be easily and freely distributed.download pdf

SKIZO
In this case a WAP site containing several types of mobile-adapted contents was developed. Taking the Skizo film as the main reference, Animatu designed several animations, mp3 sounds (including the renowned Oscar Jaenada contributions) and the film trailer.

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An SMS system was also put into place for this project. This system served for downloading the different above-mentioned contents.

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Cutty Shark
This project was carried out back in 2005 for the Cutty Shark brand. The campaign was based around 80’s music and implemented at some discos which also enjoyed PAC-MAN recreational machines.

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This game was personalised for the brand and distributed through infra-red transmitters conveniently placed inside the discos.

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ANESVAD
This multi-platform project was developed for the 2006 campaign against leprosy, promoted by ANESVAD. The project was basically an online game which served to promote the different actions ANESVAD carries out in countries like India, Bolivia or China. The player progresses through the game by taking action against leprosy, and sharing experiences with other players as it is a multi-player enabled game with graphic interface similar to Habbo Hotel.

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From the microsite of the campaign you can access both, the online game and the mobile version. You can download the game, using an SMS premium system. Part of the premium charges go towards ANESVAD and their campaigns.

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Aste Nagusia
During the 2005 Aste Nagusia (the Bilbao fiestas week) a multimedia interactive application was distributed with the objetive of informing people, about the fiestas programme as well as the public transport services offered during the fiestas.

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The application was distributed using infra-red transmitters placed at several different locations. There were also somepeople who carried small transmitters on them and who contributed in the distribution of the application.

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Bizkaia Bizi
During the Tourism Fair which took place at the BEC Bilbao Exhibition Centre in 2006, we distributed a multimedia interactive application which contained information on the different activities which took place at the BizkaiaPavilion.

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The application was distributed by several people who had transmitters on them. download pdf